Senior AI Engineer

  • Absurd Ventures
  • San Rafael
  • 5mo ago
  • Full-time
  • On-site

Summary 

We are looking for an experienced AI Engineer to join our early stage team. In this role you will build systems and features that support a rich open world in Unreal Engine 5. We are looking for someone who is excited by the unique challenges of open world AI systems and who loves working in a collaborative multi-disciplinary environment. 

Core Responsibilities 

  • Design, implement, and maintain AI systems, features, and tools that support a dynamic and reactive open world. 
  • Collaborate with design, animation, and gameplay teams to prototype, iterate, and deliver new AI behaviors, abilities, and systemic interactions. 
  • Develop and support AI authoring tools that enable designers to efficiently create, test, and tune behaviors at scale. 
  • Build performant, well-architected C++ systems optimized for large-scale simulation and open-world streaming. 
  • Debug and optimize AI performance across multiple platforms, ensuring stability, scalability, and responsiveness. 
  • Contribute to long-term technical planning for AI systems, including architecture, workflow improvements, and new technology initiatives. 
  • Provide technical mentorship and support to designers and other developers who use the AI systems you build. 
  • Collaborate with technical leaders to uphold engineering best practices, coding standards, and documentation quality.  

Core Qualifications 

  • 6+ years of professional experience working in Unreal Engine on AAA titles. 
  • Strong working knowledge of Unreal Engine 5 AI tools and systems, including: 
    • Navigation (NavMesh) 
    • Behavior Trees 
    • State Trees 
    • EQS 
    • Perception System 
    • AI Controllers, Blackboards, and related frameworks 
  • Expertise in modern C++ with strong software architecture, debugging, and optimization skills. 
  • Proven ability to design complex systems that are scalable, maintainable, and content-friendly. 
  • Demonstrated experience collaborating across departments and leading cross-functional initiatives involving design, animation, and gameplay engineering. 
  • Excellent communication skills and a collaborative, solution-oriented mindset. 

Plus If... 

  • Experience building AI for open-world, systemic, or sandbox games. 
  • Familiarity with Mass Entity, crowd systems, or large-scale AI simulation. 
  • Knowledge of animation systems (Montages, Motion Matching, Control Rig) and how they intersect with AI behavior. 
  • Experience developing AI debugging tools or in-editor visualization tools. 
  • Background in machine learning, utility systems, or experimental AI techniques. 
  • Passion for emergent gameplay, systemic design, and building living worlds. 

Description 

  • Full time job with benefits.    
  • Role is on-site in San Rafael, CA.  
  • Office is located near downtown San Rafael – near transit stations and freeways.    

The base pay range for this position is $160,000 to $190,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.