Staff Perception Engineer (US Based)
- Andromeda Robotics
- San Francisco, California, United States
- 5mo ago
- Full-time
- On-site
At Andromeda Robotics, we’re not just imagining the future of human-robot relationships; we’re building it. Abi is the first emotionally intelligent humanoid companion robot, designed to bring care, conversation, and joy to the people who need it most. Backed by tier-1 investors and with customers already deploying Abi across aged care and healthcare, we’re scaling fast, and we’re doing it with an engineering-first culture that’s obsessed with pushing the limits of what’s possible.
This is a rare moment to join: we’re post-technical validation, pre-ubiquity, and building out the team that will take Abi from early access to global scale.
The Role:
This role balances architectural leadership with strategic, hands-on work. You will lead the design and implementation of Abi’s perception stack, translating raw sensor data into semantic understanding that supports autonomous navigation and conversational AI.
This dual challenge demands a systems thinker who can architect scalable perception pipelines and also implement foundational components to prove the architecture’s effectiveness. You will bridge multiple domains—sensor fusion, computer vision, audio processing, and ML deployment—while optimising for real-time performance on our embedded Jetson Orin AGX platform.
The Team:
You'll be the founding perception hire, collaborating deeply with autonomy, conversational AI, gestures, controls, audio engineering, and ML teams. You'll work with product owners to translate user needs into technical requirements, and with the broader engineering team to ensure your perception outputs enable downstream systems to flourish.
Key Responsibilities:
What You'll Build:
Your work will enable other engineering teams to integrate their subsystems:
Your First 90 Days
Month 1: Architect the Perception Stack. Lead design workshops with autonomy, conversational AI, audio engineering, and ML teams to define the complete perception architecture. Establish interface contracts between perception and downstream consumers. Allocate compute and latency budgets across the Jetson Orin platform. Define data schemas, synchronisation primitives, and failure mode handling. Deliver the architectural blueprint that guides all perception work.
Month 2: Validate with Face Recognition & Speaker Diarisation. Implement face recognition and speaker diarisation systems to prove out the architecture. Use these as forcing functions to stress-test your interface definitions, budget allocations, and integration patterns. Iterate the architecture based on real deployment constraints.
Month 3: Establish Production Infrastructure. Build monitoring, testing frameworks, and deployment pipelines. Codify the architectural patterns and interface contracts. Prepare the foundation for the team to scale perception capabilities independently.
Ideally, You Have:
Bonus Points If You Have:
Interview Process:
Benefits:
The expected base salary range for this role, when performed in our San Francisco office, is $150,000 - $250,000 USD, depending, of course, on skills and experience. The total compensation package may also include additional benefits or components based on the specific role. Details will be provided if an employment offer is made.
If you’re excited about this role but don’t meet every requirement, that’s okay—we encourage you to apply. At Andromeda Robotics, we celebrate diversity and are committed to creating an inclusive environment for all employees. Let’s build the future together.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
Please note: At this time, we are generally not offering visa sponsorship for this role.